Play in early access now

Wilford is an explosive roguelite adventure where every run is unpredictable – blast your way through dangerous caverns, collect riches, and save Wilford’s house from the bank!

About the game

The game will feature classic gameplay with roguelite elements. This means every play session is unique and you will become more and more powerful as you go.

Wilford’s bank is threatening to take his house as he hasn’t been keeping up with his mortgage payments (which is understandable – most Wombats don’t have those). “Naturally” he jumps aboard his spaceship and goes mining in space so he can rid himself of his financial obligations.

Wilford started out as an entry into a game development competition called Ludum Dare where you create a small game over a weekend. From there I’m continuing development to make it into a fully fledged game. The game can be considered mainly inspired by the Bomberman series, but draws inspiration from many games both old and new.


Current state

The game is currently in Early Access, meaning it’s actively being developed. As such you can get it for free and try it out.

If you have any comments or feedback I’d love to hear from you! Hit me up on any social media you prefer.

If you claim it on Steam now, it’s yours forever – even when it releases!

The game’s evolution

Wilford started out as my entry to a game jam (a sort of competition) called Ludum Dare.

The first title screen
Very early prototyping
Somewhat complete level
Early experiments converting the game to pseudo-3D
Early version of title screen redesign
Another iteration of the title screen
Sketch for a trait system

Planned features

Gameplay

  • Play through 5 planets, each with levels and an end boss.
  • Evolve your arsenal through each play-through by purchasing increasingly powerful upgrades and traits.

Practical features

  • Release on PC, mobile and (hopefully) consoles.
  • Keyboard and gamepad support.
  • Translation to multiple languages.